#pragma once

#include "master.h"

#include "entity.h"

//--------------------------------------------------------------------------------------------------
// EntCube.h - A basic cube!
//--------------------------------------------------------------------------------------------------

class EntCube : public Entity
{
public:
	EntCube();
	EntCube(ofxXmlSettings &xml);

	void customDraw();
	void save(ofxXmlSettings &xml);

	Entity* copy();

	ofColour colour;
};

//--------------------------------------------------------------------------------------------------

Entity* entCube_create(ofxXmlSettings &xml);

//--------------------------------------------------------------------------------------------------
